Está completo o set de Morningtide! Lista de todas as Raras.
O “Pré-Release” de Morningtide é já no próximo sábado dia 19 e o set está totalmente revelado!
Deixamo-vos com as últimas cartas reveladas e a lista Final de todas as cartas Raras!
As últimas cartas:
Burrenton Bombardier
Idyllic Tutor
Knowledge Exploitation
Notorious Throng
Sigil Tracer
Bitterblossom
Scarblade Elite
Reach of Branches
Para finalizar este artigo deixamo-vos com a lista de todas as cartas “Raras” em Morningtide:
Battletide Alchemist
Creature – Kithkin Cleric
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
3/4
Feudkiller’s Verdict
Tribal Sorcery – Giant
You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token into play.
Idyllic Tutor
Sorcery
Search your library for an Enchantment card, reveal it, then put it into your hand. Then shuffle your library.
Indomitable Ancients
Creature – Treefolk Warrior
2/10
Kinsbaile Borderguard
Creature – Kithkin Soldier
Kinsbaile Borderguard comes into play with a +1/+1 counter on it for each other Kithkin you control.
When Kinsbaile Borderguard is put into a graveyard from play, put a 1/1 white Kithkin Soldier creature token into play for each counter on it.
1/1
Kinsbaile Cavalier
Creature – Kithkin Knight
Knight creatures you control have double strike.
2/2
Preeminent Captain
Creature – Kithkin Soldier
First strike
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand into play tapped and attacking.
2/2
Reveillark
Creature – Elemental
Flying
When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play.
Evoke
4/3
Stonehewer Giant
Creature – Giant Warrior
Vigilance
, :Search your library for an Equipment card and put it into play. Attach it to a creature you control. Then shuffle your library.
4/4
Declaration of Naught
Enchantment
As Declaration of Naught comes into play, name a card.
: Counter target spell with the same name as the named card.
Grimoire Thief
Creature – Merfolk Rogue
Whenever Grimoire Thief becomes tapped, remove the top three cards of target opponent’s library from the game face down.
You may look at cards removed from the game with Grimoire Thief.
: Sacrifice Grimoire Thief: Turn all cards removed from the game with Grimoire Thief face up. Counter all spells with those names.
2/2
Knowledge Exploitation
Tribal Sorcery – Rogue
Prowl
Search target opponent’s library for an instant or sorcery card. You may play this card without paying its mana cost. Then that player shuffles his or her library.
Mind Spring
Sorcery
Draw X cards.
Notorious Throng
Tribal Sorcery – Rogue
Prowl
Put X 1/1 black Fairy Rogue creature tokens with flying into play, where X is the damage dealt to opponents this turn. If the prowl cost was paid, take an extra turn after this one.
Sigil Tracer
Creature – Merfolk Wizard
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
2/2
Slithermuse
Creature – Elemental
When Slithermuse leaves play, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke
3/3
Supreme Exemplar
Creature – Elemental
Flying
Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, that card returns to play.)
10/10
Vendilion Clique
Legendary Creature – Faerie Wizard
Flash
Flying
When Vendilion Clique comes into play, look at target player’s hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
3/1
Auntie’s Snitch
Creature – Goblin Rogue
Auntie’s Snitch can’t block.
Prowl
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie’s Snitch is in your graveyard, you may return Auntie’s Snitch to your hand.
3/1
Bitterblossom
Tribal Enchantment – Faerie
At the beginning of your upkeep, lose 1 life and put a 1/1 black Faerie Rogue creature token with flying into play.
Earwig Squad
Creature – Goblin Rogue
Prowl
When Earwig Squad comes into play, if its prowl cost was paid, search target opponent’s library for three cards and remove them from the game. Then that player shuffles his or her library.
5/3
Fendeep Summoner
Creature – Treefolk Shaman
: Up to two target Swamps become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.
3/5
Maralen of the Mornsong
Legendary Creature – Elf Wizard
Players can’t draw cards.
At the beginning of each player’s draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.
2/3
Mind Shatter
Sorcery
Target player discards X cards at random.
Scarblade Elite
Creature – Elf Assassin
, Remove an Assassin card in your graveyard from the game: Destroy target creature.
2/2
Stenchskipper
Creature – Elemental
Flying
At end of turn, if you don’t control a Goblin, sacrifice Stenchskipper.
6/5
Weirding Shaman
Creature – Goblin Shaman
, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens into play.
2/1
Boldwyr Heavyweights
Creature – Giant Warrior
Trample
When Boldwyr Heavyweights comes into play, each opponent may search his or her library for a creature card and put it into play. Then each player who searched his or her library this way shuffles it.
8/8
Borderland Behemoth
Creature – Giant Warrior
Trample
Borderland Behemoth gets +4/+4 for each other Giant you control.
4/4
Countryside Crusher
Creature – Giant Warrior
At the beginning of your upkeep, reveal the top card of your library. If it’s a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
3/3
Lightning Crafter
Creature – Goblin Shaman
Champion a Goblin or Shaman (When this comes into play, sacrifice it unless you remove another Goblin or Shaman you control from the game. When this leaves play, that card returns to play.)
: Lightning Crafter deals 3 damage to target creature or player.
3/3
Sensation Gorger
Creature – Goblin Shaman
Kinship – At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger you may reveal it. If you do, each player discards his or her hand and draws four cards.
2/2
Shared Animosity
Enchantment
Whenever a creature you control attacks, it gets +1/+0 until the end of turn for each other attacking creature that shares a creature type with it.
Taurean Mauler
Creature – Shapeshifter
Changeling (This card is every creature type at all times)
Whenever an opponent plays a spell, you may put a +1/+1 counter on Taurean Mauler.
2/2
Titan’s Revenge
Sorcery
Titan’s Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan’s Revenge to its owner’s hand.
Vengeful Firebrand
Creature – Elemental Warrior
Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
: Vengeful Firebrand gets +1/+0 until end of turn.
5/2
Chameleon Colossus
Creature – Shapeshifter
Changeling (This card is every creature type at all times)
Protection from Black
: Chameleon Colossus gets +X/+X until end of turn, where X is equal to its power.
4/4
Cream of the Crop
Enchantment
Whenever a creature comes into play under your control, you may look at the top X cards of your library, where X is that creature’s power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Gilt-Leaf Archdruid
Creature – Elf Druid
Whenever you play a Druid spell, you may draw a card.
Tap seven untapped Druids you control: Gain control of all lands target player controls.
3/3
Greatbow Doyen
Creature – Elf Archer
Other Archer creatures you control get +1/+1.
Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature’s controller.
2/4
Leaf-Crowned Elder
Creature – Treefolk Shaman
Kinship – At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
3/5
Reach of Branches
Tribal Instant – Treefolk
Put a 2/5 green Treefolk Shaman token into play under your control.
Whenever a Forest comes into play under your control, you may return Reach of Branches from your graveyard to your hand.
Rhys the Exiled
Legendary Creature – Elf Warrior
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.
, Sacrifice an Elf: Regenerate Rhys the Exiled.
3/2
Scapeshift
Sorcery
Sacrifice any number of lands. Search your library for that many land cards, put them into play tapped, then shuffle your library.
Unstoppable Ash
Creature – Treefolk Warrior
Trample
Champion a Treefolk or Warrior (When this comes into play, sacrifice it unless you remove another Treefolk or Warrior from the game. When this leaves play, that card returns to play.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
5/5
Door of Destinies
Artifact
As Door of Destinies comes into play, choose a creature type.
Whenever you play a spell of that type, put a charge counter on Door of Destinies.
Creatures you control of that type get +1/+1 for each charge counter on Door of Destinies.
Murmuring Bosk
Land – Forest
(: Addto your mana pool.)
As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don’t, Murmuring Bosk comes into play tapped.
: Addorto your mana pool. Murmuring Bosk deals 1 damage to you.
Mutavault
Land
: Addto your mana pool.
: Mutavault becomes a 2/2 creature with all creature types until end of turn. It’s still a land.
Primal Beyond
Land
As Primal Beyond comes into play, you may reveal an Elemental card from your hand. If you don’t, Primal Beyond comes into play tapped.
: Addto your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to play Elemental spells or activated abilities of Elementals.
Rustic Clachan
Land
As Rustic Clachan comes into play, you may reveal a Kithkin card from your hand. If you don’t, Rustic Clachan comes into play tapped.
: Addto your mana pool.
Reinforce 1 – (, Discard this card: Put a +1/+1 counter on target creature.)
Podem ver aqui, o set completo! 😎 .
Enjoy,
Explore posts in the same categories: MorningtideEtiquetas: Lorwyn Block, Magic the Gathering, Morningtide, MtG
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3 Dezembro 2008 às 12:30 pm
How you think when the economic crisis will end? I wish to make statistics of independent opinions!
4 Dezembro 2008 às 1:11 am
dude…here economic crisis it’s a myth… we are in paradise =)
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